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Introduction

Important

This documentation is still under construction!

notify by RJDev lets you send notifications to users from the server with a simple module that can be easily integrated anywhere!

Getting started is simple, all you have to do is require and initialise the notify module and then use the simple notification method in any of your server scripts!

Quickstart

To start sending notifications, do the following in a server script:

local Notify = require(game:GetService("ServerStorage").notify)
Notify:Init()

Notify:notifyPlayer(player, notifyType, message)

There are three notification types available, whose names should be passed as the second argument to the notifyPlayer method. They are as follows:

notifyType = "Info"
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notifyType = "Success"
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notifyType = "Error"
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